Art Director with 10+ years in animation and games. A firm proponent of leading with integrity and compassion, and an advocate for making the industry a safe and inclusive space.
LEISHA graduated from Sheridan College's Animation program in 2010. She has completed work for such clients as The Royal Ontario Museum, Nickelodeon, Disney, Titmouse Inc., and Capcom.
She is currently Associate Art Director on Dead by Daylight at Behaviour Interactive.
She is also the creator of Project Solace, a graphic novel project based out of Toronto.
She is also a board member of DMG Toronto.
Experience
Associate Art Director | Dead by Daylight | Behaviour Interactive
Established a unified art direction on cosmetics from Halloween Event 2022 onwards that produced upwards of 10M in W1 revenue
Pushed the boundaries in the storyboard Moris for the new killers
Lead in the collaborative development of conceptual artwork, models, sketches, storyboards and project pitches which define and convey our artistic vision.
Managed and Validated tasks using JIRA and Excel
Communicated art direction goals on an executive level with both corporate teams, and external partners
Regularly collaborate with artists and Leads to define art quality standards
Provide inspiration to art staff, facilitate training opportunities to develop all art disciplines and drive creative culture.
Lead Artist | Bingo Story + Solitaire Pets Story | Clipwire Games
Created benchmark assets - developed a new standard for 2D Character Art
Created guidelines for asset creation used by outsource companies by creating documentation outlining specific pipeline needs.
Developed onboarding documentation for new artists
Managed and validated tasks using JIRA
Developed and managed 2D Art Asset pipeline from creation to integration
Developed Best Practices Guideline for Art Integration
Developed Concept Art of Characters and Worlds
Senior BG Painter | Pikwik Pack | Guru Studio
Created benchmark assets by working primarily on Master shots
Assisted in managing and validating tasks
Developed sleeker 2D pipeline from Layout to BG Paint by creating library of assets for reuse
Created colour keys to use as reference for BG Paints
Mentored younger artists in best practices
Senior Production Artist | Endlings | Sinking Ship Entertainment
Created benchmark assets in Photoshop
Managed and validated tasks
Developed 2D Art Asset Pipeline from Creation to Integration in Unity and managed it
Lead 2D Art integration of Boss Monsters
Illustrated Environment and Character Art
Developed Concepts of Characters and Worlds
Assisted in developing HUD elements
Animated 2D Monsters using Spine
Developed particle effects in Unity
Dino Daycare | Sinking Ship Entertainment
Designed UI, HUD elements
Managed and validated tasks
Animated 2D Dinosaurs using Flash
Collaborated with programming to develop 2D day to night cycle\
Giver150 | Sinking Ship Entertainment
Designed UI, HUD elements
Managed and validated tasks
Created benchmark environmental assets in Photoshop
Design Supervisor | Shimmer and Shine | Guru Studio
Managed and validated tasks
Created benchmark assets in Toon Boom Harmony
Collaboarted with other departments to expedite asset delivery to animation.
Identified pain points in pipeline and reconfigured rigging and design pipeline to assist in asset delivery.
Lead Artist | Disney Magic Kingdom | Gameloft Entertainment
Created benchmark assets in Photoshop
Managed and validated tasks
Developed 2D Art Asset Pipeline from Creation to Integration in propietary engine and managed it
Collaborated with 3D team to improve look of textures
Developed concepts of environment and characters to match Disney Parks guidelines
Assisted in overall Art Direction for the look of the game
Epic: Battle for Moonhaven | Gameloft Entertainment
Created benchmark assets
Managed and validated tasks
Created textures for 3D Characters